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Rainbow six siege designer notes
Rainbow six siege designer notes













This upcoming Year 5, Season 4.3 patch doesn't make any sweeping changes or add a new game mode to R6, but attempts to even the playing field in terms of operator strength with small tweaks. Related: Rainbow Six Siege & Among Us Players Allegedly Have the Highest IQ Ubisoft tries to keep up and let players know what upcoming changes there will be and the rationale behind them. There are a wealth of weapon attachments, gadgets, and abilities that all interact with each other, playing a constant game of tug-of-war as strategies evolve. Every new character or item added to Rainbow Six Siege has rippling effects based on how it interacts with the existing meta game. The game is much more complicated with today's 58 operators than it was when it launched with 20. Rainbow Six Siege, much like any modern competitive shooter, is constantly changing in small ways. Siege's Year 5, Season 4.3 patch is on the horizon and Ubisoft has released a Designer's Notes blog article outlining the changes to expect, and the reasoning behind them. The annual cycles have each year being broken up into four seasons which roughly align with R6's major content drops, leaving small meta adjustments for the midseason updates. Rainbow Six Siegeis reaching the conclusion of its fifth in-game year.















Rainbow six siege designer notes